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Cluster counting: part 1
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The final pip counting method we will learn about is called cluster counting. It provides the absolute count, and I believe it’s currently the most popular pip counting method. I can see why — it’s sort of a game-within-a-game, where you learn little tricks, get better, and get those little dopamine hits of satisfaction when…
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Running pip count
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Instead of pausing to calculate the (relative) pip count multiple times per game, some players prefer to keep a running pip count in their heads throughout the game. The dice and the checker play have all the information you need to keep track of it at every step of the game. As far as techniques…
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It just makes… cents
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Why on earth do we use millipoints to describe equity? Here, we have a proposal for a new unit, the cent, with some discussion on what makes it better than the de facto standard. How weird would it be to be given directions in lightyears? It would sound something like “continue on that highway for…
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Mental shift method
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The mental shift method is a relative count method that is as old as time. It was described in Magriel’s classic Backgammon, and is very simple and intuitive. I don’t know that it’s worth using in every single position, but in some, it’s certainly by far the best tool for the job. Let’s study a…
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Kangaroo count
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There are many algorithms to help you get an absolute count for a position. Of the lot, I think the kangaroo count is the easiest. It was invented by Nack Ballard, and follows this poem: First you double the far side men.Add big diagonal, double again.Add small diags, times 3, plus 30,And shifting to the…
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Unit adjustments
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A unit adjustment is an optional final step that can fine-tune the relative count from methods based on the half-crossover count (such as the colourless count or the criss-cross count). Usually, a relative pip count within 5 pips is enough to help you decide what play to make, and this step can be entirely skipped……